Creation of a space bug that is found on The Perfect Planet. || Lead VFX Artist. Created CG Creature using Maya. Included all models, textures, rigging, animation, lighting and rendering. Also did the match-move and compositing.
2009-06-28 to 2009-08-01
Creation of title animation for Locker 13 television series. || Title Animation Artist. Created opening title sequence for Feature Film. Models, dynamics, textures, lighting were all done in Maya. Combustion was used for all compositing.
2009-06-16 to 2009-06-30
Lead Visual Effects Artist. Created CG elements for photographed plates, included modeling, texturing, match-move, lighting, dynamics, animation and compositing. Primarily used Maya and Combustion
2009-05-10 to 2009-06-10
Ran production sound and operated Boom, did roto and paint out work. Did the sound mix for the final film. || Visual Effects Artist. Fixed "fix-it-in-post" footage issues. Included roto and paint-out. Also worked as Production Sound Engineer.
2009-06-06 to 2009-06-20
Recorded production sound on set, post production sound mixing and I did the Post production VFX work || Visual Effects Supervisor/lead artist. Created composite effects for feature film. Work included rotoscope, 2D Particle Effects, Lighting and other general compositing techniques. Combustion was used for this job.
2009-01-20 to 2009-05-20
Created 3D scene with airplane cargo hold and canisters and composited live action characters into CG scene || Visual Effects Artist. Created CG scene using Maya and Combustion. Tasks included modeling, rigging, dynamics, cloth simulations, texturing, 3D tracking, and compositing.
2009-02-01 to 2009-05-12
Worked as the gaffer and key grip on this short film. || Short film shoot
2008-12-06 to 2008-12-07
This was an ongoing project working on the film "Fate Awakening" to develop set pieces and character masks to replace unavailable props and bad make up || CG VFX, Match move, Digital Matte Paintings and CG Props
2007-12-15 to 2008-10-15