Adam Benson is a CG Supervisor and Technical Director working in film and television creating award-winning visual effects for the world. He has worked as an advanced CG Generalist and Compositor, and has had high level professional experience in nearly all aspects of film and television production.
His work as a visual effects artist includes titles like Star Wars: Phantom Menace, Stranger Things, Green Lantern, Thor, and The Mist. Known as a consummate problem solver, Adam also works as a software engineer and pipeline TD. Apart from code, he has been writing short stories, screen plays, novels and songs most of his life, and has been a semi-professional, touring guitarist and drummer.
Adam is always switched on, and it always thinking. He has a passion for storytelling and wild creativity that is boundless in its possibilities. He is a man that knows that there is always a solution, and tenacity is the key to finding it.
Years of experience working with teams to create award winning visual effects quickly and efficiently.
Sr. Maya Generalist
Advanced knowledge of Maya with skills including Rigging, Dynamics (Cloth, Fluids, Particles, Bifrost), MEL & Python Tools Development, Modeling, Shaders/Texturing, Lighting and Rendering
Sr. Nuke Compositor
High degree of experience with CG compositing, chromakeying, live-action integration, 3D Compositing and Stereoscopic Compositing.
Pipeline Engineer & Tools Developer
Developing pipeline tools for Shotgun Desktop and NIM enabled studios. Also made primarily Python tools development for Visual Effects and Studio Pipelines.
Author & Novelist
I have been writing stories, screenplays and novels my entire life.
Guitarist, Drummer, Generalist and Composer
I have dabbled in many mediums, but prefer my digital formats.
I am highly regarded as a company problem solver. No challenge too great.