Adam Benson is a CG Supervisor and Technical Director working in film and television creating award-winning visual effects for the world. He has worked as an advanced CG Generalist and Compositor, and has had high level professional experience in nearly all aspects of film and television production.
Adamâ€™s work as a visual effects artist includes titles like Star Wars: Phantom Menace, Stranger Things, Green Lantern, Thor, and The Mist. Known as a consummate problem solver, Adam also works as a software engineer and pipeline TD. Apart from code, he has been writing short stories, screen plays, novels and songs most of his life, and has been a semi-professional, touring guitarist and drummer.
Adam is always switched on, and it always thinking. He has a passion for storytelling and wild creativity that is boundless in its possibilities. Heâ€™s a man that knows that there is always a solution, and tenacity is the key to finding it.
Sr. Maya Generalist
Advanced knowledge of Maya with skills including Rigging, Dynamics (Cloth, Fluids, Particles, Bifrost), MEL & Python Tools Development, Modeling, Shaders/Texturing, Lighting and Rendering
Sr. Nuke Compositor
High degree of experience with CG compositing, chromakeying, live-action integration, 3D Compositing and Stereoscopic Compositing.
Years of experience working with teams to create award winning visual effects quickly and efficiently.
Developing pipeline tools for Shotgun Desktop enabled studios
Pipeline & Tools Developer
Primarily Python tools development for Visual Effects and Studio Pipelines.
I am highly regarded as a company problem solver. No challenge too great.
1998 - 2002Oklahoma City Community College
Associates in Multimedia
Spent two years studying science. Changed major to multimedia upon discovering 3DS Max
2003 - 2005University of Advancing Technology
Bachelors in Multimedia Visual Effects
Focused on film production, visual effects and editing.