Adam Benson - VFX Supervisor / Supervising Producer

VFX/CG/Comp Supervisor & Advanced CG Generalist & Compositor
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Millenium Films / World Wide FX

300 Douglas St
Shreveport, LA
The Expendables 3

Sr. Nuke Compositor

From May 2014 To 2014-06-20

Took several shots from start to finish on the compositing. This also included lighting, rendering and texture work on a 3D bridge. Animation on CG body doubles for Stallone and Gibson, as well as lighting and rendering on the characters. It included creating 3D matte paintings for the finished composite, as well as all the final compositing elements for the bridge sequence shots. I also did several blue screen keys and composites on a number of shots in a driving sequence and a bar fight sequence. Most of the work was done in Nuke, but some of it was also done in Maya and photoshop. One of the shots was deemed the hardest shot in the show, and was called untrackable. I had to hand match-move the camera for a zoom lens changing focus, hand held from a helicopter passing through smoke. It was a challenge.

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Greenhaus GFX

3839 Main St.
Culver City, CA
Cinderella

Maya Generalist - Nuke Compositor

From Jan 2014 To 2014-05-08

Created a number of things on this project. Primarily working on titles for the 2015 Disney film, "Cinderella". Created glass slipper models and textures for promotional pieces. Created glass Disney Castle concepts and animations. Created Disney logo flyover with Nuke projection mapping. Created main title dynamic effects. And did a ton of texturing and lighting work on the Disney logo and Cinderella main title logo. Created several pipeline tools for production, including both MEL and Python tool-sets.

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Guardians of the Galaxy

Maya Generalist

From Feb 2014 To 2014-03-27

Helped make international titles for the Marvel film, "Guardians of the Galaxy".

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Jurassic World Teaser

Maya Generalist

From Feb 2014 To 2014-03-19

Created a series of camera moves, forest and dinosaur print models, as well as overall logo modeling. Also worked on forest and logo textures, lighting, animation and rendering. Created some elements with Maya and other elements with zBrush.

Maleficent

Maya Generalist

From Feb 2014 To 2014-03-05

Did basic support work for the main team. Created some 3D Projection elements, and helped to model and layout some international trailer pieces

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The Purge: Anarcy

Compositor

From Jan 2014 To 2014-01-29

Composited greenscreen plates to background elements for The Purge 2.

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Syndrome Studios

1061 Sunset Blvd.
Los Angeles, CA 90012
Ultimate Animals

Project Lead / TD

From Nov 2014 To 2015-03-27

Created many quadruped rigs for animal animations. Developed several pipeline tools using Python. Created textures for many animals. Used Shave and a Haircut to create animal Fur. Setup lighting for various scenes. Created particle systems for swarms and fluid effects. Did a number of animal character animations, and managed the animation pipeline. Setup and managed final renders.

Fall Out Boy - "Centuries"

Sr. Generalist / Crowd Sim TD

From Aug 2014 To 2014-10-24

Worked primarily in crowd simulations using Golaem and Maya. Created and rigged Roman characters for crowd sims. Did lighting, texturing and rigging on Roman Colosseum. Handled most of the camera tracking using SynthEyes. Populated the Colosseum with crowds and setup shots for final rendering.

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Pause Festival Title Animation

Maya Generalist, Match-Mover

From Jan 2014 To 2014-01-21

Match-moved plates, Created and Animated various shots and elements for integration into the plates.

People's Choice Awards Stage Graphics

Maya Generalist

From Oct 2013 To 2014-01-03

Modeled, Textured, rigged and animated several various Stage Graphics for the 2014 People's Choice Awards

Disney XD Commercial Bumpers

Maya Generalist

From Dec 2013 To 2013-12-20

Created graphic elements for commercial bumpers

EDC (Electric Daisy Carnival) Title Animation

Maya Generalist

From Nov 2013 To 2013-12-06

Created a series of dynamic effects, including CG fireworks, Fluid Effects, Streamers, Butterfly swarms and Confetti. Also built several animation rigs and did some lighting and texturing.

Various Projects

Maya Generalist

From Sep 2012 To 2013-11-14

History Channel graphics, Katy Perry Stage Graphics, People's Choice Award Graphics, Electric Daisy Carnival graphics. Work is usually between one day and three weeks at a time on various projects. Some projects I only work as an animator, others I cover the gamut of needs for the effects desired.

Katy Perry Stage Graphics

Maya Animator

From May 2013 To 2013-05-22

Created and animated stage graphics for display at a live event. Used some mathematical formulas in a MEL script to animate many of the parts.

The Bible - Title Graphics

Z-Brush, Maya Artist

From Feb 2013 To 2013-02-16

Created graphic elements for promotional content.