Adam Benson - VFX Supervisor

Work including VFX/CG/Comp Supervision, Compositing, Effects, Rigging, Animation, Modeling, Texturing and Lighting
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  • Client: Prologue Films
  • Project: Destiny
  • Year: 2015
  • Software Used: Maya
  • Used nCloth in Maya to create realistic cloth simulations
  • Innovated a cloth simulation utility designed for efficient transfer across multiple geometries, streamlining the process of applying one simulation setup to various characters.
  • Executed detailed cloth simulations for main characters in all cinematics, contributing to the realistic and dynamic portrayal in each scene.