Adam Benson - VFX Supervisor

Work including VFX/CG/Comp Supervision, Compositing, Effects, Rigging, Animation, Modeling, Texturing and Lighting
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  • Client: Lost City Entertainment, inc
  • Project: The UFOlogist
  • Year: 2012
  • Software Used: Maya Photoshop Nuke X Mental Ray SynthEyes
I was hired for this independent film project to create and integrate an alien of unique proportions into some hand held footage. This required me to do character modeling, which I used Maya and ZBrush for. I also had to do the UV Mapping and Texturing of the character, as well as the rigging and animating, and also the lighting and rendering. Furthermore I had to match-move the footage, which was very dark, with little detail, and very jerky. They did provide tracking markers, but only in key areas, which were not always in the shot. In the compositing stage, I was required to paint out the tracking dots before compositing the character into the final footage. There were 2 shots total on this project. I used Nuke for the compositing, Photoshop for some of the texturing, Zbrush for some of the finish modeling and texturing, SynthEyes was used for the tracking (with some assistance from Nuke) and Maya for everything else.